I usually say that five games is a really small sample, and don’t read too, too much into it. At the same time, Bridgeport had never faced more than eight five-on-threes in any single five-game span before. What makes it even worse is there wasn’t one at Hartford: They’ve racked up nine two-man disadvantages in four games.
This chart is hand-collated, so I’m not gonna guarantee it’s perfect. That said, I double-checked that I at least looked at every game, so it’s got that going for it. Figured I’d wait for San An-Iowa to finish up tonight. No five-on-three there, but there was a little three-on-three (and a Caldwell short-handed empty-netter)…
Team | GP | 5-on-3 Pks | Time | PKs/GP | 40s+ | 1M+ |
Bridgeport | 5 | 7-9 | 8:36 | 1.80 | 8 | 4 |
Quad City | 5 | 8-9 | 5:43 | 1.80 | 4 | 2 |
Chicago | 4 | 7-7 | 6:47 | 1.75 | 6 | 3 |
Rockford | 6 | 8-9 | 7:29 | 1.50 | 5 | 2 |
Binghamton | 5 | 7-7 | 7:39 | 1.40 | 5 | 3 |
San Antonio | 5 | 7-7 | 4:48 | 1.40 | 3 | 1 |
Providence | 5 | 6-7 | 4:38 | 1.40 | 2 | 2 |
Wilkes-Barre | 6 | 4-7 | 4:07 | 1.17 | 2 | 1 |
Hamilton | 6 | 5-6 | 4:30 | 1.00 | 2 | 2 |
Hartford | 5 | 3-4 | 3:24 | 0.80 | 3 | 1 |
Albany | 5 | 3-4 | 2:59 | 0.80 | 3 | 1 |
Milwaukee | 5 | 4-4 | 2:21 | 0.80 | 1 | 1 |
Manitoba | 7 | 3-5 | 1:57 | 0.71 | 1 | 1 |
Syracuse | 6 | 4-4 | 3:18 | 0.67 | 2 | 1 |
Iowa | 8 | 4-5* | 4:37 | 0.63 | 4 | 2 |
Grand Rapids | 5 | 1-3 | 1:45 | 0.60 | 2 | 0 |
Portland | 7 | 3-4 | 2:48 | 0.57 | 2 | 1 |
Peoria | 6 | 2-3 | 2:11 | 0.50 | 2 | 1 |
Norfolk | 6 | 1-3 | 1:55 | 0.50 | 1 | 1 |
Rochester | 9 | 3-4 | 3:16 | 0.44 | 2 | 1 |
Houston | 5 | 2-2 | 2:30 | 0.40 | 2 | 2 |
Manchester | 6 | 1-2 | 2:38 | 0.33 | 1 | 1 |
Hershey | 4 | 0-1 | 1:04 | 0.25 | 1 | 1 |
Springfield | 8 | 1-2 | 2:27 | 0.25 | 2 | 1 |
Worcester | 4 | 1-1 | 1:01 | 0.25 | 1 | 1 |
Toronto | 5 | 1-1 | 0:02 | 0.20 | – | – |
Lake Erie | 7 | 1-1 | 1:39 | 0.14 | 1 | 1 |
Lowell | 5 | 0-0 | — | 0 | – | – |
Philadelphia | 6 | 0-0 | — | 0 | – | – |
*-Iowa has scored a three-on-five goal.
Key: GP: Games played through Monday. 5-on-3 PKs: number of two-man disadvantages killed off – total number faced. Time: total time down two men. PKs/GP: two-man disadvantages per game. 40s+: Number of two-man disadvantages lasting longer than 40 seconds. 1M+: Number of two-man disadvantages lasting longer than one minute.